Sea of Remnants

A puppetfolk sailor with no memories, and an ocean that remembers everything.

Sea of Remnants is an ocean-fantasy open-world RPG from Joker Studio and NetEase Games. You play a puppetfolk sailor who wakes with no memory of how they came to be adrift, and you leave the pirate city of Orbtopia to find out. The sea is the map: treacherous open water, islands worth the risk, and monsters worth the fight. Your ship is built from parts rather than bought whole, your fleet grows from one hull into a squadron, and the more than 300 companions you meet join from rival factions rather than from a shop. It is free-to-play across PC, PS5, iOS and Android, it closed alpha on PC in February 2026, and the closed beta named Dawnbreaker brought the game to consoles and mobile in December 2026.

Expected 2026 PC (Steam), PS5, iOS, Android NetEase Games
Set Sail

What Makes Sea of Remnants Stand Out

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An Ocean That Is the Map

Open water, islands and the pirate city of Orbtopia make one continuous space. Sailing is not a travel animation between screens — it is the activity, and the sea is what stands between you and everything else.

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Ships Built From Parts

A ship grows from a single hull into a fleet: custom parts, cannons and modular upgrades assembled piece by piece. What you sail in late in the game is not what you were given at the start.

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Two Kinds of Combat

Turn-based battles on islands and in real time on the open sea. The tactical puzzle and the action test are separate skills, and a fleet has to be built for both.

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300+ Companions From Rival Factions

Companions are recruited from the factions that oppose you, not bought. A crew of three hundred is a relationship web, not a stat sheet — and later counts have cited four hundred.

About Sea of Remnants

Sea of Remnants — 遗忘之海 in Chinese — is an ocean-fantasy open-world RPG developed by Joker Studio and published by NetEase Games. It was first revealed at PlayStation State of Play on June 4, 2025 with a trailer called "Anchors Aweigh, Capt'n", and it has been a visible project since: a new gameplay trailer and a PC closed alpha in February 2026, a "Make it Loud" trailer at Summer Game Fest 2026 in June, and a closed beta that reached consoles and mobile in December 2026.

The premise is unusual in a way that shapes everything else. You are a puppetfolk sailor — a being made of some kind of crafted material, not quite a person and not quite a thing — who arrives adrift with no memories. You leave the pirate city of Orbtopia to find out who you were and how you came to be here. The sea is the setting and the antagonist both: you fight sea monsters, you explore islands that punish you for being greedy, and you build a ship and a fleet to survive the passages between them.

What makes it more than a sailing veneer on a standard RPG is the combination of systems. Combat splits between turn-based encounters on land and real-time battles at sea. Your ship is assembled from parts rather than purchased whole. Companions come from rival factions — you recruit the people who would be your enemies — and their loyalty is tied to a relationship system rather than a loyalty stat. And the city itself, Orbtopia, changes in response to the choices you make across all of it.

It is free to play across PC (Steam, app 3633680), PS5, iOS and Android, with in-app purchases, full audio and subtitles, Steam Achievements and partial controller support on PC. It has been described as visually rich, and the one thing every source agrees on is the look: this is a game about the sea that wants you to look at the sea.

Key Facts and Figures

The facts below are the ones worth having in one screen.

ItemValue
DeveloperJoker Studio
PublisherNetEase Games
Chinese title遗忘之海
Steam App ID3633680
PlatformsPC (Steam), PS5, iOS, Android
PriceFree to play, in-app purchases
ReleaseAnnounced for 2026; some sources list 2027
First revealedPlayStation State of Play, June 4, 2025
Closed alphaPC, February 5, 2026
Closed beta"Dawnbreaker" — December 3, 2026, first test on consoles
Companions300+ at reveal, 400+ by June 2026
Fleet factionsSix, revealed Summer Game Fest 2026
CombatTurn-based (island/land) + real-time (naval)
LanguagesEnglish, Japanese, Simplified & Traditional Chinese, Spanish-LAT, Korean, French, German
FeaturesPartial controller support, Steam Achievements, full audio & subtitles

Two of those rows matter more than the rest. The December 2026 Dawnbreaker beta is the first test to reach PS5, Xbox Series X/S, iOS and Android — earlier sessions were PC-only — which makes it the first real evidence about how the game performs on console and mobile hardware. And the companion count climbing from 300+ to 400+ in a single year is the clearest signal that crew is the centre of the design rather than a supporting feature.